![]() ![]() – The path was way more linear than in Lab of Legends. – The unique cards were well statted and were quite powerful even without upgrades. ![]() ![]() (This might not be the case for non-story champions) – You get unique and thematically accurate starter cards instead of the weird duds you got in lab of legends. Just as a note, I have been assured that there are no Arcane spoilers in the campaign, it is set in a separate universe.ĭuring the short playtest, we were only given a chance to play in the P&Z Jinx campaign, and here are my quick thoughts, drawing close comparisons with the current Lab of Legends mode. There will also be a unique Arcane inspired story mode starring Jinx as she rampages throughout Piltover and Zaun, featuring comic book style cutscenes and voiceovers to tell the tale. Path of Champions was announced as a permanent singleplayer game mode and will feature up to 15 champions and three regions, with more to come in the future. Similar to the Lab of Legends game mode currently existing in the game, with a few upgrades (and sidegrades). The big reveal at hand was Path of Champions, a PVE Roguelike game mode which allowed players to explore the lore of Runeterra and craft their own playthrough with different relics and upgrades to their adventure deck and champions for future runs. We were briefed on what was about to happen and to maintain utmost secrecy for what was about to be shown until the news came out officially. So come 10am that Friday morning, I set my slightly steaming tea down and waited to be let into the google meeting room – pretty excited to ask all my difficult questions to the devs (which you can read below).Īfter entering the meeting room, we were quickly welcomed by the host and introduced to the three devs: Shawn Main, Mel Li and Xian Li. Arcane was on the way, and as is Riot tradition, they were about to market the hell out of it, and with leaks of Fortnite and PUBG doing collabs with the upcoming Netflix show, I knew Runeterra was in for a massive treat as well. ![]()
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